$game_system.timer_working = false
增减金钱: $game_party.gain_gold(金钱量)
增减物品: $game_party.gain_item(物品编号,数量) 举例: $game_party.gain_item(rand(10),rand(10)):随机获得0-9号中某一物品,数量为0-9随机。
增减武器: $game_party.gain_weapon(物品编号,数量)
增减防具: $game_party.gain_armor(物品编号,数量)
清空现有所有物品: $game_party.items.clear
清空所有武器: $game_party.weapons.clear
清空所有防具: $game_party.armors.clear
角色替换: 加入角色:$game_party.add_actor(编号) 删除角色:$game_party.remove_actor(编号) 初始化角色:$game_party[编号].setup(编号)
更改窗口外观: $game_system.windowskin_name = 文件名
更改禁止存档 $game_system.save_disabled = true/false
更改禁止菜单: $game_system.menu_disabled = true/false
更改禁止遇敌: $game_system.encounter_disabled = true/false
地图卷动: $game_map.start_scroll(方向,距离,速度)
地图某角色显示动画: $game_map.events[id].animation_id = 动画编号
角色透明: $game_player.transparent = true/false
等待移动结束: @move_route_waiting = true
开始更改色调: $game_screen.start_tone_change(Tone.new(R,G,B,A),帧数)
画面闪烁: $game_screen.start_flash(Color.new(R,G,B,A),帧数)
画面振动: $game_screen.start_shake(力度,速度,帧数)
|