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神秘魔塔2.1.1的最新想法
Floor 1
巨大八爪鱼
6/7/14 11:48
简易模式:32F开始,部分门为骷髅门
困难模式:所有的门都是骷髅门
Floor 2
巨大八爪鱼
6/7/14 11:48
神秘魔塔2.1.1剧情可能会做改动
比如给一些矿石的线索,不能游戏一结束就直接找到矿石
http://tieba.baidu.com/p/3080850818
Floor 3
JosephHeinrich
6/7/14 22:06
本人想法:
黄骷髅门按照固定区间(例如0~400)扣血;
蓝骷髅门扣勇士3%~6%血;
红骷髅门扣勇士9%~12%血;
绿骷髅门扣勇士15%~18%血。
Floor 4
巨大八爪鱼
6/8/14 18:43
Floor 5
巨大八爪鱼
12/5/14 12:47
回复:3楼
骷髅门的扣血机制还要仔细考虑
Floor 6
巨大八爪鱼
3/15/15 23:11
現在看來,54F到58F之間的怪物能力要下調,那個49F右上角那個武器數值太低了,又不好拿,應該改進。
Floor 7
巨大八爪鱼
3/15/15 23:12
回復:3樓
有些應該牽扯到勇士的攻防
Floor 8
巨大八爪鱼
3/15/15 23:13
礦山應該加一些對話
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