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武侠历险记加点
Floor 1
圆环之理
12/16/24 17:52
刀法优先臂力,拳法优先内力,剑法优先身法,棍法优先根骨,后期多余的点优先气运
Floor 2
圆环之理
12/16/24 18:28
臂力增加攻击,根骨增加气血和格挡,内力增加防御和抗暴,身法增加闪避和破击,气运增加命中和暴击
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